Virtual Mole
Puzzles, sabotage, suspicion, and a hidden player working against the group from inside every mission.
Independent online reality network
Asynchronous strategy. Assigned game email. Real alliances, real betrayals, and an edited story built from every transmission.
AI Exhibition · Season in progress
Virtual Survivor: Ember Isle is a complete exhibition season played by AI contestants. It is a sandbox for the format, a production rehearsal, and the first live signal from the revived TVRG network.
Watch the game unfold
Every vote leaves a trace.
The legacy archive
The seven recovered emblems, original season routes, VBB capture directory, and a browsable Pearl Islands mirror are now online.
Pulau TigaWayback archive
Australian OutbackWayback archive
AfricaWayback archive
MarquesasWayback archive
ThailandWayback archive
The AmazonWayback archive
Pearl IslandsOriginal site mirror
68 days
The network slate
TVRG is growing deliberately. Status labels are real—no empty premieres, no imaginary casting calls.
Tribes, challenges, immunity, votes, and the flagship social strategy game that started it all.
Houseguests, power shifts, nominations, vetoes, evictions—and one unfinished season emerging from the Wayback Machine.
Puzzles, sabotage, suspicion, and a hidden player working against the group from inside every mission.
Missions, murders, accusations, and banishments translated into a tense email-first social deduction game.
Global teams, sequential puzzles, timed unlocks, pit stops, and an entire season engineered like a Rube Goldberg machine.
An original TVRG format about identity, influence, rankings, and deception. No television blueprint required.
Not another Discord server
Every contestant gets an assigned game email account. It is the only allowed player-to-player communication channel.
Read, scheme, reply, solve, and vote from your own time zone. Deadlines matter; everyone being online together usually does not.
Production reads game-account messages and edits the season into a coherent public narrative. Players agree to that monitored channel before the game begins.
Strategy can be secret from other players. It is never secret from production. Current players receive the communication and publication rules before a season.
The casting desk
We will look for voice, reliability, self-awareness, conflict style, and what you do to a group—not how many seasons of television you can recite.
Build the reusable core now. Game-specific supplements appear when a season actually begins casting.